Algathia
Minecraft minigames server
Along with a team of fifteen enthusiasts with various talents (moderators, developers, architects...), Algathia was an ambitious project of several years, in which I was able to test the public my first creations and understand the interest of Game Design.
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During its lifetime, Algathia has gathered more than 1500 unique players, with a peak of 115 simultaneous players.
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Experiences & minigames developed :
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Welcome User Experience (HUB) (Co-Design & Programming)
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First person MOBA (CrystalHeart) (Design & Programming)
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Battle Royale - Tower Defense mix (Void) (Design & Programming)
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Asymmetrical party-game (CarrotSavior) (Design)
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First person asymmetric survival shooting game (The Ghost) (Design & Programming)
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Team size : ~15
Period of the project : 2015 - 2017 (2 years)
Used tools : Java, Spigot, Gitlab, Slack​